MiniMax H3 / Hailuo 3.0 · Unknown
南瓜与角色的万圣节拼贴
戴帽角色与南瓜、黑金装饰和万圣节图案组合成动态拼贴。 原生视频规格为 9 秒 · 1344×768。原帖完整公开了 Prompt,本页按原文保留。
- 生成模式
- Unknown
- 模型
- MiniMax H3(创作者标注)
- 输出
- 9s · 1344×768 · landscape
- 标签
- MiniMax H3 · 广告与产品 · 公开 Prompt · X 原帖 · 商业广告感 · 动态图形 · 奇幻 · 动物与生物
- 提示词来源
- 创作者原文
原始 Prompt
以下为来源公开的原文 Prompt,未翻译、改写或补全。
Use the attached image as the main reference and turn it into a dynamic Halloween-style commercial motion-graphics video. Preserve the original character, typography, colors, design, and overall visual world from the reference image. Most important: Use the same exact main character throughout the entire video. Do not redesign, replace, or alter the character’s face at any point. Keep the face, hairstyle, hair color, glasses, headwear, clothing, body proportions, silhouette, and distinctive features consistent from beginning to end. If the reference character is photorealistic, keep the character photorealistic. If the reference character is illustrated, keep the same illustration style. If the reference character is 3D, keep the same 3D style. Never change the visual medium. Use the 9 panels in the attached image sequentially, in order, as the progression of the video. Move through the panels naturally from one to the next, creating a smooth visual flow. Connect each panel with camera movement so the sequence feels continuous and cinematic rather than disconnected. Use camera work to transition naturally between scenes. Treat the typography and text in the attached image as physical 3D objects existing in the same space as the character. Animate them with floating, rotating, 180-degree turns, bouncing, stretching, and moving from background to foreground. Do not add new text. Keep the original text accurate and readable. The main character runs energetically through the typographic and graphic environment. As the character passes near an object, one Halloween monster appears from its shadow, behind it, or from a gap and surprises the character, shouting: “Trick or Treat!” Only one monster should appear per scene. The monsters should look like cute, stylized mini clay figures with small bodies and slightly oversized heads. Their faces should be very minimal and simple. Make the monster faces comedic and playful, not scary. The eyes should be tiny symbolic marks such as small circles, triangles, X shapes, dots, or other very simple geometric expressions. Keep the monster face design minimal, graphic, and charming. Use different monster types such as: jack-o’-lantern, witch, Frankenstein, Dracula, mummy, ghost, and small devil. Do not repeat the same monster too often. At first, the main character reacts with exaggerated surprise: jumping, leaning back, running away, or quickly changing direction. As more monsters appear, the character gradually gets used to them and starts having fun. Emotional progression: surprised → runs away → gets used to it → starts having fun Later, the character may smile, wave at the monsters, run together with them, or playfully chase them. When a monster appears, add small Halloween motion-graphic effects such as flying bats, popping candy, stars, sparkles, smoke puffs, or tiny jack-o’-lantern elements. Vary these effects from scene to scene. Use dynamic commercial-style camera work: fast horizontal tracking, smooth chase-camera movement, low angles, push-ins, pull-backs, parallax, slight camera rotation, and foreground objects passing close to the lens. The camera should create smooth transitions between the 9 panels and maintain a natural continuous flow. For the ending, gather all the Halloween monsters together with the main character. They move toward the camera and all shout: “Trick or Treat!” Then everyone strikes a cute, playful “rawr” pose toward the camera with both hands raised and fingers spread. Overall tone: pop, cute, comedic, slightly surreal, fast-paced, fun Halloween, not too scary, and styled like a high-quality motion-graphics commercial.